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L' Effet Pommier 2
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levl_1000.txt
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Text File
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1994-04-25
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6KB
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223 lines
# (decoded with TMPL 128)
# of Levels: (13 entries)
0:
1-bit Background PictID: 1000
8-bit Background PicID: 1000
Piece Width: 32
Piece Height: 25
# of Tiles Wide: 14
# of Tiles High: 8
Top Tile Offset: 32
Left Tile Offset: 32
Time: 200
Moves: 0
Show Time: -1
BonusLevel: 0
Sprite List ID: 0
Score Rect: x1=164, y1=188, x2=348, y2=243
Moves Rect: x1=0, y1=0, x2=0, y2=0
Time Rect: x1=0, y1=0, x2=0, y2=0
1:
1-bit Background PictID: 1100
8-bit Background PicID: 1100
Piece Width: 96
Piece Height: 64
# of Tiles Wide: 5
# of Tiles High: 4
Top Tile Offset: 16
Left Tile Offset: 16
Time: 60
Moves: 25
Show Time: 300
BonusLevel: 0
Sprite List ID: 1010
Score Rect: x1=85, y1=292, x2=175, y2=309
Moves Rect: x1=285, y1=292, x2=334, y2=309
Time Rect: x1=417, y1=292, x2=481, y2=309
2:
1-bit Background PictID: 1200
8-bit Background PicID: 1200
Piece Width: 80
Piece Height: 64
# of Tiles Wide: 6
# of Tiles High: 4
Top Tile Offset: 16
Left Tile Offset: 16
Time: 60
Moves: 25
Show Time: 300
BonusLevel: 0
Sprite List ID: 1001
Score Rect: x1=85, y1=292, x2=175, y2=309
Moves Rect: x1=285, y1=292, x2=334, y2=309
Time Rect: x1=417, y1=292, x2=481, y2=309
3:
1-bit Background PictID: 1300
8-bit Background PicID: 1300
Piece Width: 80
Piece Height: 64
# of Tiles Wide: 6
# of Tiles High: 4
Top Tile Offset: 16
Left Tile Offset: 16
Time: 60
Moves: 25
Show Time: 300
BonusLevel: 0
Sprite List ID: 1005
Score Rect: x1=85, y1=292, x2=175, y2=309
Moves Rect: x1=285, y1=292, x2=334, y2=309
Time Rect: x1=417, y1=292, x2=481, y2=309
4:
1-bit Background PictID: 1400
8-bit Background PicID: 1400
Piece Width: 96
Piece Height: 64
# of Tiles Wide: 5
# of Tiles High: 4
Top Tile Offset: 16
Left Tile Offset: 16
Time: 60
Moves: 20
Show Time: 300
BonusLevel: 0
Sprite List ID: 1001
Score Rect: x1=85, y1=292, x2=175, y2=309
Moves Rect: x1=285, y1=292, x2=334, y2=309
Time Rect: x1=417, y1=292, x2=481, y2=309
5:
1-bit Background PictID: 1500
8-bit Background PicID: 1500
Piece Width: 96
Piece Height: 64
# of Tiles Wide: 5
# of Tiles High: 4
Top Tile Offset: 16
Left Tile Offset: 16
Time: 45
Moves: 30
Show Time: 300
BonusLevel: 0
Sprite List ID: 1002
Score Rect: x1=85, y1=292, x2=175, y2=309
Moves Rect: x1=285, y1=292, x2=334, y2=309
Time Rect: x1=417, y1=292, x2=481, y2=309
6:
1-bit Background PictID: 1600
8-bit Background PicID: 1600
Piece Width: 48
Piece Height: 128
# of Tiles Wide: 10
# of Tiles High: 2
Top Tile Offset: 16
Left Tile Offset: 16
Time: 55
Moves: 20
Show Time: 300
BonusLevel: 0
Sprite List ID: 1003
Score Rect: x1=85, y1=292, x2=175, y2=309
Moves Rect: x1=285, y1=292, x2=334, y2=309
Time Rect: x1=417, y1=292, x2=481, y2=309
7:
1-bit Background PictID: 1700
8-bit Background PicID: 1700
Piece Width: 80
Piece Height: 64
# of Tiles Wide: 6
# of Tiles High: 4
Top Tile Offset: 16
Left Tile Offset: 16
Time: 45
Moves: 30
Show Time: 300
BonusLevel: 0
Sprite List ID: 1006
Score Rect: x1=85, y1=292, x2=175, y2=309
Moves Rect: x1=285, y1=292, x2=334, y2=309
Time Rect: x1=417, y1=292, x2=481, y2=309
8:
1-bit Background PictID: 1800
8-bit Background PicID: 1800
Piece Width: 96
Piece Height: 64
# of Tiles Wide: 5
# of Tiles High: 4
Top Tile Offset: 16
Left Tile Offset: 16
Time: 60
Moves: 25
Show Time: 300
BonusLevel: 0
Sprite List ID: 1000
Score Rect: x1=85, y1=292, x2=175, y2=309
Moves Rect: x1=285, y1=292, x2=334, y2=309
Time Rect: x1=417, y1=292, x2=481, y2=309
9:
1-bit Background PictID: 1200
8-bit Background PicID: 1200
Piece Width: 48
Piece Height: 64
# of Tiles Wide: 10
# of Tiles High: 4
Top Tile Offset: 16
Left Tile Offset: 16
Time: 90
Moves: 45
Show Time: 300
BonusLevel: 0
Sprite List ID: 1001
Score Rect: x1=85, y1=292, x2=175, y2=309
Moves Rect: x1=285, y1=292, x2=334, y2=309
Time Rect: x1=417, y1=292, x2=481, y2=309
10:
1-bit Background PictID: 1600
8-bit Background PicID: 1600
Piece Width: 48
Piece Height: 64
# of Tiles Wide: 10
# of Tiles High: 4
Top Tile Offset: 16
Left Tile Offset: 16
Time: 90
Moves: 40
Show Time: 300
BonusLevel: 0
Sprite List ID: 1003
Score Rect: x1=85, y1=292, x2=175, y2=309
Moves Rect: x1=285, y1=292, x2=334, y2=309
Time Rect: x1=417, y1=292, x2=481, y2=309
11:
1-bit Background PictID: 1800
8-bit Background PicID: 1800
Piece Width: 240
Piece Height: 32
# of Tiles Wide: 2
# of Tiles High: 8
Top Tile Offset: 16
Left Tile Offset: 16
Time: 60
Moves: 20
Show Time: 300
BonusLevel: 0
Sprite List ID: 1001
Score Rect: x1=85, y1=292, x2=175, y2=309
Moves Rect: x1=285, y1=292, x2=334, y2=309
Time Rect: x1=417, y1=292, x2=481, y2=309
12:
1-bit Background PictID: 1900
8-bit Background PicID: 1900
Piece Width: 80
Piece Height: 64
# of Tiles Wide: 6
# of Tiles High: 4
Top Tile Offset: 16
Left Tile Offset: 16
Time: 60
Moves: 30
Show Time: 300
BonusLevel: 0
Sprite List ID: 1002
Score Rect: x1=85, y1=292, x2=175, y2=309
Moves Rect: x1=285, y1=292, x2=334, y2=309
Time Rect: x1=417, y1=292, x2=481, y2=309